![]() ![]() Each successful shot will cause a spirit to emit Spirit Fragments and if players are able to capture an image of the ghost and these mysterious fragments in the same frame, they will unleash a high-damage Fatal Frame attack. In order to overcome the malevolent spirits housed in the mountain’s waters, they will have to master the Camera Obscura – a unique camera that can deal damage to ghosts upon taking a photo. Hikami in hopes of finding those who have previously disappeared. Players will step into the shoes of Yuri Kozukata, Ren Hojo, and Miu Hinasaki as they venture up the eerie Mt. ![]() “Fatal Frame: Maiden of Black Water is an enhanced version of the 2014 Wii U release of the same name, allowing players on all platforms to enjoy this unique horror experience. If you can pick up what Maiden of Black Water is putting down, you’ll love this trip into the dark.If you’re unfamiliar with Fatal Frame: Maiden of Black Water, you can read an official description below, alongside a lost of what’s new with the remaster. ![]() Maiden of Black Water is a game with a target audience in mind, something that doesn’t happen much anymore. While the camera-based gameplay gets repetitive, it still feels rewarding in its own way. The remaster job makes it look better than it did before, but it also showcases a lack of facial animations and refined environments. Horror Intended for The Dedicated Fanįatal Frame: Maiden of Black Water creates a tense environment for you to explore and builds up a compelling backstory for you to unearth. When looking at the original version, it would have benefited from shortening the journey somehow though I’d hate to see any of the backstory go anywhere. While I appreciate playing a longer horror game, Maiden just doesn’t offer enough variety to warrant that length of game. In general, most horror games only run between six and 10 hours, but Maiden took about 15 hours for me to finish my first time. There’s plenty of moments where ghosts jump out at you or the game shows you grotesque imagery, but the true tension comes from pacing. Some moments intensify, like with boss fights and significant backstory reveals, but the rest of the game maintains a constant level of tension. Suspense Galoreįortunately, another constant is the level of suspense the game creates. Unfortunately, these few variations don’t mix up the rest of the experience at all. On rare occasions, the game places you in a unique situation where you have to time photos in different ways, which helps a bit. Equally so, the amount of time you use the camera throughout the 12-hour romp proves too repetitive to feel fresh and gratifying the entire time. ![]() Lining up five or more focal points feels so gratifying because enemies naturally move around so much. The more focal points you align in your shot, the more damage you inflict on the in-frame targets. Unlike objects, enemies release spirits as you take pictures, and each one acts as another focal point for your picture. Each target, whether it be a ghost or object, has a lock-on point you can focus on by pressing L2. Most of the time the camera is your only line of defense against hostile spirits. ![]()
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