![]() Another potential position of a base for bombing has been added. Enduring Confrontation Khalkhin-Gol - The positions of some airfields have been changed.AI bombers will now be spawned at different altitudes depending on the battle rank.A bug where several battles might happen at the same time (usually two opposite battles) in the same quadrant has been fixed.A bug where the same ground battle might begin in several squares (some units spawned in one square, some in another) has been fixed.Tank hulls that can not be moved have been visually changed so they can not be confused with a recently destroyed vehicle that can be moved.The depth in most locations has been increased or reduced to historical values for naval gameplay.In some missions airfields models have been replaced with identical ones but with larger substrate areas (in order to hide the hill effect when flying up to an airfield).Location for the combined battle "Seversk-13" has been added.Wasp HAS.Mk.1 - detailed cockpit has been added.17.26.3 Fleets model, damage model, characteristic and weaponry changes:.17.26.2 Ground vehicles model, damage model, characteristic and weaponry changes:.17.26.1 Aircraft model, damage model, characteristic and weaponry changes:.17.24.4 Fleet model, damage model, characteristic and weaponry changes:.17.24.3 Ground vehicles model, damage model, characteristic and weaponry changes:.17.24.2 Aircraft model, damage model, characteristic and weaponry changes:.17.23.3 Fleet model, damage model, characteristic and weaponry changes:.17.23.2 Ground vehicle model, damage model, characteristic and weaponry changes:.17.23.1 Aircraft model, damage model, characteristic and weaponry changes:.17.21.3 Naval fleet model, damage model, characteristic and weaponry changes.17.21.2 Ground vehicles model, damage model, characteristic and weaponry changes:.17.21.1 Aircraft model, damage model, characteristic and weaponry changes:.17.20.2 Aircraft model, damage model, characteristic and weaponry changes:.17.20.1 Ground Vehicle model, damage model, characteristic and weaponry changes:.17 Smaller updates that came afterwards.8.3 Naval Visual models and visual parts:.8.2 Naval characteristics, physics and damage model:.8 Naval fleet model, damage model, characteristic and weaponry changes:.6 Aircraft and helicopter model, damage model, characteristic and weaponry changes:.5 Ground Vehicle model, damage model, characteristic and weaponry changes:. ![]()
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